Pricing
Credits, not seats
One credit is a tenth of a second of finished animation. Credits never expire, unused plan credits roll into your balance, and a failed or timed-out generation is refunded automatically on the same ledger that charged it.
Free
$0forever
60 credits
Six seconds of animation — enough to judge the retarget on your own rig.
- Text to motion
- R15 retarget with foot lock
- Browser preview and scrubbing
- .rbxm download
- Studio plugin
- Video to motion
- FBX export
- Open Cloud upload
Top up any time
Packs stack on top of a plan and never expire. Buy them when a deadline lands, not on a schedule.
$8
1,000 credits
$0.008 per credit
$35
5,000 credits
$0.007 per credit
$120
20,000 credits
$0.006 per credit
Billing
How the credit maths works
What does a generation actually cost me?+
Ten credits per second of animation. A three-second clip is 30 credits. Duration is the only thing that moves the price — style, frame rate and root motion mode are all free.
Is retargeting to another rig charged?+
No. Retargeting runs on CPU after generation and is fully deterministic, so an old generation can be baked onto a new rig as many times as you like without another GPU second being spent.
What happens when a generation fails?+
The charge is reversed with a new ledger row. Timeouts count as failures. You are never charged for a run you cannot use.
Do credits expire?+
Never — neither purchased packs nor unused plan credits. If you stop subscribing, the balance you already have stays spendable.
Can I cancel any time?+
Yes, from settings, and the plan runs to the end of the period you have already paid for.